TIME-IN FACTIONS AND GROUPS

The Echo Hunters
The Echo Hunters move with deadly grace through the skies, their airship, the Spectre of Aether, serving as both a warship and an advanced technological research platform. Their style is a blend of Victorian-era costumes, refined steam technologies, and ancient explorer equipment. The crew is racially and culturally diverse, ranging from human engineers to orc pirates, dwarf technomages, and elven alchemists.
They are perceived as mercenaries and looters, but this façade hides their true purpose: to restore freedom to the skies by liberating the peoples from the yoke of the powerful through the use of ancient technologies. Playing with this faction combines exploration, infiltration, aerial action, and technological mysteries, while placing your captain and crew in a subtle struggle to restore the balance of power.
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The Senshin Clan - Host of: Guardians of the Sacred Wind
We are the Guardians of the Sacred Winds,
We are a faction of Elves from the mysterious Kingdom of the Blessed Isles. We also welcome those who, like us, revere righteousness and perfection. Descendants of a noble and warrior lineage, we live according to the strict codes of honour and discipline of the samurai. Inspired by ancestral traditions, we wield the art of the sword and master spiritual balance to protect our lands and preserve harmony.
We welcome the Senshin Clan from Tanak (Ragnarok Larp) and Wan Island. They respect ancient Nipponese traditions even more than we do. They crossed the void of space and the stars through a Portal we opened to help them learn how to defeat their sacred enemies.
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The Messenger of the Shroud
The Messenger of the Shroud is a faction of undead founded 200 years ago by Saloukas the Magnificent. For its members, death is not an end but an evolution: they have already crossed over and live in another state of existence, lucid and conscious.
Once hunted and misunderstood, they have gained recognition for their condition thanks to Saloukas' efforts. Today, they live in the fiefdom of Dyonis, a utopian necropolis located on an island connected to Ghuradok, a world entirely shaped by non-life. Far from the clichés, this society of undead advocates respect, reflection and harmony.
Their philosophy: non-life is neither an abomination nor a threat — it is another form of existence, capable of coexisting peacefully with the living. Together, these two states can achieve a deeper understanding of life and death.
Joining the Messenger of the Shroud means choosing a path of knowledge and elevation beyond mortality. It means joining a community that seeks to explore the mysteries of existence and build a world where both the living and the non-living can find their place. (Authorisation from the Orga required)
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The Agency of Anachronists
The famous Agency of Anachronists (A.D.A) is an international, non-governmental agency known for its fight against ancient magic (even if it sometimes uses it) and its desire to promote the advancement of machines and close all portals that could be used for invasion in Barok.
It is interested in everything paranormal, studying, archiving and storing it. They are also called upon by the governments of the Dominion and Barok (often more reluctantly) to stop dimensional portals from opening. The technique used by the A.O.A is often to sabotage these magical mechanisms of unknown origin.
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The Great Society of Explorers
In Valimanquais: ‘Via Curiositas et Fortuna’ – means: Through curiosity and fortune.
The Great Society of Explorers (GSOE) is much more than just a leisure organisation; it is an exclusive adventure for the elite, founded by the legendary Lionel Wellington-Barr, a visionary entrepreneur with a well-filled wallet and legendary boredom. With his equally wealthy and curious associates, Lionel decided that sitting in gilded salons was no longer enough: it was time to act and explore. But let's be honest, exploring is never as much fun as when you do it with pockets full of gold and boundless ambition. And so the GSOE was born!
If you are an explorer at heart, thirsty for adventure and have deep enough pockets to keep up, the GSOE welcomes you! Together, we will push back the boundaries of the known world, one stronghold, one airship and one fortune at a time.
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The Hail Eaters
The Hail Eaters are former transporters from La Valettois who became smugglers after mutinying against a client who was transporting dangerous magical artefacts. Led by Captain Grô Karaba and his first mate, Caelric Brumetord, aboard the Ravaging Ruby, they offer a second chance to outcasts and exiles. Their motto: stay free, share the sacred soup, and fight the forces they deem unnatural, without making too many waves.
They made a name for themselves in numerous acts at the last event, where they were thanked for testifying about criminal activities and also singled out following an attack on the GDOE, but they were released despite being caught red-handed looting the rubble.
This faction is not in the good books of the law or the mafia.
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The Third Sun Company
Who are we?
The Third Sun Company is much more than just a troupe of travelling fairground performers. Beneath the joyful laughter, daring acrobatics and exhilarating shows lies a well-oiled network of activities that are as discreet as they are moderately legal. We travel aboard our imposing zeppelin, a giant of the skies that serves as a stage, home and hideout for our members: artists, jugglers, star charmers, but also warriors, spies and talented chemists.
In the streets, we appear as free, unattached street performers, travelling the Scattered Islands to spread joy and make the crowds' eyes shine. But behind this glittering veil, we are skilled strategists, capable of conducting business that goes far beyond laughter and applause. The Third Sun Company is here to amaze, but it also knows how to take advantage of opportunities as they arise... whatever they may be.
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The Eniversity Ashcroft Institute
The Eniversity Ashcroft Institute (EAI) was founded by Miranda Ashcroft, a brilliant but controversial researcher, after a catastrophic experiment that led to her being banned from her former university. Five years later, she created her own institute, dedicated to science without limits, before mysteriously disappearing.
The EAI is not officially recognised as a university due to its often unethical and dangerous practices. Yet it attracts researchers, inventors and experts from all walks of life — astronomers, doctors, alchemists, mechanics — who want to push the boundaries of knowledge without restrictions. Its motto: ‘Progress at any cost!’
Researchers there conduct risky experiments, manipulate banned substances and sometimes use questionable methods, all in the name of accelerating scientific discovery.
Current objectives: to track down Miranda Ashcroft and her work.
Future objectives: to create new worlds or open passages to parallel realities.
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Poremanian Assistance and Support Caste
The PASC (Poremanian Assistance and Support Caste) is a private office that provides assistance to the population in exchange for payment. It works with law enforcement and the justice system through several different services to provide comprehensive assistance to Poremanian citizens in exchange for a few Pebble (official money : GA, GO & GM).
The CPAS listens to individuals in need but does not engage in charity work.
Intentions: Whatever your skill, be it craftsmanship, diplomacy, combat or even magic and its mysteries, we always have a place for you to train and make your talent lucrative.
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The Kraken's Revenge
The Kraken's Revenge is the flagship of the pirate fleet led by Captain Karsha, known as ‘the Shipwrecked’.
The rules of this band of pirates are very simple: Freedom for ALL Strict adherence to the Code of the Pirate Brotherhood The honour of pirates.
Captain Karsha upheld these values when she formed her crew:
"Today, what was once your prison has been ransacked! You woke up as slaves, but today you will go to sleep as FREE beings! I have here in my hand all the documents that officially attest to your status, and I am going to revoke them all! You will leave here with all the rights of free people! But for those who wish to take to the seas with me to continue our fight for the freedom of all oppressed people, I have a warm place reserved for you in my crew. Take your place aboard the Kraken's Revenge, and I will become the guardian of your safety and freedom! The world needs more people like us, so join me, Captain Karsha the Shipwrecked, and let us set sail together towards a world where no law and no life will be above ours!"
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